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Friday, December 21, 2012
FUNDED! (AND WHAT COMES NEXT FOR THE BAD KARMA KICKSTARTER)
I woke up Wednesday to a text from my Bad Karma partner Seth Peck. It simply said "Check Kickstarter." I did, and found that just nine days into our Kickstarter for BAD KARMA VOLUME ONE, we had not only hit but passed our initial funding goal.
Here's the thing-- we owe it all to YOU. Without the support of friends, family, and fans this project wouldn't have surpassed any expectations we could have come up with. I can't express enough my gratitude to every one of you. Not only the people who contributed financially, but every single one of you that got onto Twitter, Facebook, blogs, podcasts, and message boards and spread the word. Thank you. We couldn't have done it without you.
So now what? Well, that's where things get interesting. We keep going. We have twenty days left on the Kickstarter and we're just getting started. While our initial goal was $18,500, that amount only covers printing, shipping, and fulfilling pledges. It's a great amount. We're insanely grateful for it. Now though, we get to step things up a notch. From here we can pay the hard working artists who have stepped in and lent their talents to us. It allows us to upgrade the book, adding nicer cover and interior stock, design elements, and little touches to make it that much more beautiful for you. It allows us to add extras like special prints, upgraded items, and more story pages to you at no extra cost.
Our first upgrade was a simple but really cool one. Once we hit our goal we added some nice UV spot gloss to the cover. It's an effect that I really love and it was something that I wanted to do out the gate. Cover designer (also the brilliant writer of Avengers, Manhattan Projects, and Nightly News) Jonathan Hickman did an AMAZING job designing the look of the book. Adding the spot gloss is going to make his design pop even more.
Along with that, we've added stretch goals for the project. These are simply future goals that we hope to hit. The fun part is each time we unlock a goal, supporters of the project get special new things added to their pledge package. We've already upgraded the cover with spot gloss and given everyone who bought a physical copy of the book the book digitally for free, but there are bigger things to come.
Our next stretch goal is at $25,000 (as I type this we are currently at $23,370). When we hit that goal we will add TWO new prose stories with spot illustrations to the book AND we will ship every copy of the book with a special edition hand screen printed 4" x 4" Kraken print by talented printmaker Sara Humphries.
From there, the sky is the limit. We have plans for $30,000 all the way to $50,000 and beyond. Lofty goals, but we have fantastic and exciting reward upgrades planned all along the way.
OH! And we've added another reward level. Now you can get yourself drawn into my Chaos Agent story by artist Mike Tisserand! They're limited to two rewards. Mike is absolutely brilliant and going to be going BIG places in comics soon. Snag one while you can!
In the end we're devoted to making this the best package possible and reward our backers along the way. ...because hey, like I said earlier, we owe it all to YOU!
Thanks again for your support of our little book.
If you haven't already checked it out or just want to take a look at the progress, you can find it here--
All the best!
Wednesday, December 12, 2012
BAD KARMA: CHAOS AGENT PREVIEW!
Today, as we reach day three of the BAD KARMA Kickstarter, I thought I'd give everyone a preview of my story for BAD KARMA VOLUME ONE.
CHAOS AGENT is a story that I've been kicking around for quite a while. When I was asked to be a part of BAD KARMA, I knew that it was the perfect opportunity to tell it.
The world is run by chaos. Literally. Hidden in a subterranean chamber is the chaos engine and we feed it every day. It is the thing that holds our reality together.
Chaos Agents are tasked with creating situations of large scale chaos. Sometimes it's things we see, sometimes it is not. The trick is, Chaos Agents are the good guys. They aren't trying to destroy the world, they are trying to keep it going. They use chaos mathematics to aid in this. Large scale equations are used to cause massive traffic jams throughout the city or blackout an entire grid, etc. Simple math gives agents special abilities. With the right equation they can do unbelievable, world changing things. It's all there in the math.
With chaos comes order. There is another group who's sole task is to stop the chaos agents. Shift the balance. Stop the machine. And they are winning.
This is a story that needed a dynamic artist. Luckily I got to talking with Canadian animator Mike Tisserand and we hit it off. From the moment I saw his work, I knew he was perfect for the concept. Mike is an unbelievable talent. I'm happy to be working with him.
So here are the first four pages of CHAOS AGENT. I hope you dig them as much as I do.
And that's about enough for right now. I don't want to give away too much more, right now. We've got more work in the can and Mike is working hard on the issue as I type this.
If you enjoy this preview and want to help insure that you can read CHAOS AGENT and all of the other stories from BAD KARMA VOLUME ONE, please visit the following link and help support the Kickstarter project.
Even if you can't contribute financially, even spreading the word via Twitter, Tumbler, Facebook, and Instagram is a HUGE help and we certainly appreciate it.
Look for more updates on the progress of Bad Karma, soon!
Tuesday, December 11, 2012
A BIT ABOUT BAD KARMA AND KICKSTARTER!
A few months back, B. Clay Moore, Alex Grecian, and Seth Peck came to me and asked me to join their new writing collective Bad Karma. From there we built something truly special. We, like most people in the comics industry, had been following Kickstarter, a creative crowd sourcing website. Kickstarter has been something that the comics industry has been talking about quite a bit for the past year or so. Our project, BAD KARMA VOLUME ONE, a special edition two hundred page graphic novel was perfect for it.
Kickstarter is an uniquely amazing site that serves as a crowd funding tool. It allows individuals to see what a project consists of and determine if they would like it. It’s not a publisher or distributor determining what gets made—it’s the end user! It goes directly to the target market. These individuals are able to contribute to the overall funds needed to make the project a reality. We decided Kickstarter would be the perfect way to bring Bad Karma directly to you, the fans. We have been able to bring together a great group of artists and a really cool story, exactly in the way we want to tell it.
The way Kickstarter works is unique. We had our project. We knew exactly what we wanted to do. From there we built an informational page on Kickstarter about it through video, pictures, and text to describe what the book is. In addition to that, we came up with some really special, unique incentives-- things you just couldn't practically do going the usual publishing route. We have strived for the incentives to be something we, ourselves, would want. Now that the project is live, the idea is to let people know it’s out there and that they can play a part in the project by backing it! Our incentives range from $5 to $5000. You can pre-order a signed copy of the book, you can get original art, hell, you can even have lunch with Clay, Alex, Seth, and me next year at Heroes Con!
The trick to Kickstarter is that you establish your funding goal when you set up the project. For us, this goal includes the production cost of printing the book, the cost of paying the artists, plus the cost of the incentives. Now we just have to meet or exceed that goal! If not, none of the project is funded. It’s all or nothing.
IF we exceed the goal we have a ton of exciting upgrades and unlockables planned for the project along the way. Some of them are pretty lavish. One is even a second "making of" book. That one is going to be pricey for us to produce, but if we can, it's something that we definitely want to do.
Assuming we make our goal, everything hits high speed. The incentives and the book go into production. We already have a good portion of the art and story underway. To make our official release in June of 2013 at Heroes Con in Charlotte, all parts of the book will be finished up by February—then off to the printer. During the same time, the other incentives--t-shirts, original art, cool coasters—will all be getting shipped out. It’s going to be a busy spring!
We've already had a FANTASTIC first day. Better than we could have hoped for. We owe all of that to our friends and fans that have supported the project so far.
Please take a few moments and check out Bad Karma on Kickstarter here--
It’s a labor of love, and I’m damned proud of it. Even if you aren’t able to financially contribute, if you like what you see, spread the word. It would mean a lot to us.
Thanks so much!
Friday, December 7, 2012
A LITTLE BAD KARMA!
You may have seen me dropping little hints lately here and there to something called BAD KARMA. Well today, after a ton of work the cat is officially out of the bag. BAD KARMA CREATIVE, a writing collective consisting of Alex Grecian, B. Clay Moore, Seth Peck and me will be debuting our first project BAD KARMA: VOLUME ONE via KICKSTARTER this Monday, December 10th.
We recently sat down with John Siuntres over on his WORDBALLOON podcast to go over all of the details.
You can check it out here--
Bad Karma Wordballoon Podcast
Hope you dig it!
Friday, December 7, 2012
It's been FAR too long since I've updated the blog. Sorry folks. I've been pretty crazy busy with the Darkness and a couple of big projects, post convention "season".
The good news-- I've got some big announcements that I'm going to be making over the next few weeks. I'm starting today with some news that will lead to some BIG things this Monday.
As always, thanks for checking in!